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2020 DB/Rec/LB Skills Training

2019-12-23T21:17:35+00:00

2020 DB/Rec/LB Skills Training

  • 10 minute stretching
  • 20 minutes speed & agility training
  • 30 minutes DB/Rec drills/technique training
  • 30 minutes 1 on 1 – DB vs. Rec & LB vs. RB

SUNDAYS

January: 12th, 19th, 26th
Feburary: 2nd,  9th

Session Times: 1:00-2:30 p.m. (7th – 12th grades)

at Branch Crossing 9th Grade Campus of TWHS

$150

registration form
register online

Call us for more information at 936.273.9821

CONTACT US

2020 DB/Rec/LB Skills Training2019-12-23T21:17:35+00:00

17th Annual Competitive League Play 7 on 7 Football

2019-12-24T09:37:36+00:00

17th Annual Competitive League Play

7 on 7 Football

7th – 9th Grades

  • Includes 7 on 7 shirt

  • 2 HS officials calling each game

  • Ideal team size = 12 players/team Softshell helmet & mouthpiece REQUIRED! Gamebreaker recommended (rentals avail @ $10/day)

  • Regional Tournament – April 19th @ Gullo Fields, requires addt’l $30/player

FRIDAY EVENINGS:(2 Games/ea.)
Location: SCFL-Gullo Fields
Games Start: 6:00 p.m.

February: 28th
March: 20th, 27th
Tournament – April: 3rd

SATURDAY MORNINGS: (2 Games/ea.)
Location: Friendswood JH
Games Start: 9:00a.m.

February: 29th
March: 21st, 28th
Tournament – April: 4th

registration form
register online

Call us for more information at 936.273.9821

CONTACT US

17th Annual Competitive League Play 7 on 7 Football2019-12-24T09:37:36+00:00

Lineman Challenge

2019-12-24T02:12:59+00:00

Lineman Challenge

7th – 9th Grades

  • Includes Speed Camp USA t-shirt
  • Stance & Starts & Down Blocking
  • Drive Blocking & Reach Blocking
  • Drills-Technique Training

$75

4 Sessions

FRIDAY EVENINGS:

at SCFL-Gullo Fields

Session Time: 7:00-8:30 p.m.

February: 28th
March: 20th, 27th
April: 3rd

SATURDAY MORNINGS:

at Friendswood JH

Session Time: 8:00-9:30 p.m.

February: 29th
March: 21st, 28th
April: 4th

registration form
register online

Call us for more information at 936.273.9821

CONTACT US

Lineman Challenge2019-12-24T02:12:59+00:00

Select 7 on 7 Football League

2019-12-18T18:38:38+00:00

Select 7 on 7 Football League

  • 12 players per team, maximum
  • Dad’s allowed to coach, bring your own team.
  • Texas HS official calling each game.
  • Gamebreaker headgear & mouthpiece required.
  • Each grade has its own division, (3rd& 4th), (5th & 6th) & 7th grade divisions

Corporate sponsors need to contact our office for details.

For questions contact Wayne Stewart @ (936) 273-9821

Important Dates:

Friday, January 25th – Two GAMES start @ SCFL-Gullo Fields

January 25th – February 22nd

  • Eight 45-minute games & practices
  • End of season tournament
    Two Games will be played each Friday evening at SCFL-Gullo Park

$165

3rd – 7th grades

With concussion concerns becoming more prevalent, we felt that this was a necessary step in keeping our players safe. ALL players are required to wear Gamebreaker helmets.

Gamebreaker Headgear Head Sizing Instructions
Use a cloth or paper tape measure to measure around your head. For best results, use a plastic/cloth tape measure. Alternately, you may use a piece of string or cord and then measure the length of the cord. Measure across your brow (approx 1″ above eye brows), slightly above your ears keeping the tape parallel to the floor. This measurement is a “two-person” event and is nearly impossible to accurately do by yourself.

Call us for more information at 936.273.9821

CONTACT US

Select 7 on 7 Football League2019-12-18T18:38:38+00:00

Fall Strength & Conditioning Camp Training at McCullough Jr High

2019-11-08T21:28:38+00:00

Fall Strength & Conditioning Camp

  • Ten, 75-minute sessions
  • 4:15pm – 5:30pm
  • 5th – 8th grade athletes
  • 30 Minutes Weight Training
  • 45 Minutes Conditioning training
  • T-shirts for all paid in full participants

The Woodlands High School

June 4th – July 19th

Mon – Thur
7:30 – 9:30 – incoming 10th – 12th
9:30 – 11:30 – freshmen only
9:30 – 11:30 – incoming 5th – 8th

Registration Form
Fall Strength & Conditioning Camp Training at McCullough Jr High2019-11-08T21:28:38+00:00

Rules for 7 on 7 Football League

2019-11-08T22:48:33+00:00

Rules for 7 on 7 Football League

Field Dimensions:
1. Field- 45 yards long

Ball Size:
2 -3 grade use K2; 4 -7 use either TDY or R5.

Starting the game:
1. A central time keeper will be designated. All games will begin and end on this persons instructions. He will announce the time remaining at the 10, 5 and 2 minute mark.
2. NO PLAYER WILL BE ALLOWED TO PARTICIPATE WITHOUT SHIRT,
HEADGEAR AND MOUTHPIECE.

Moving the ball:
1. No punting.
2. Field is marked at 15 yard intervals with cones. (3 first downs without a penalty
would result in a touchdown)
3. Possession always begins at the 45 yard line at the right hash.
4. Offense always moves in the same direction.
5. NO PLAYLER MAY RUN WITH THE BALL, ALL PASSES MUST BE FORWARD.
(A pass caught behind the line of scrimmage must be a forward pass)

Special Rules:
1. No blocking.
2. Receiver/Ball carrier is legally down when touched below the neck with one or
both hands. (Excessive force by shoving, pushing or striking a blow will be penalized by automatic first down and 5 yards. Expulsion of a player(s) if ruled unsportsmanlike & flagrant.
3. Fumbles are dead balls at the spot with the last team retaining possession. A muffed snap is not a fumble/dead ball. The 4 second count remains in affect on snaps.
4. Each team will have 25 seconds to snap the ball once it has been marked ready for play; delay of game penalty will be loss of down plus 5 yards. The ball must be snapped between the legs of the Center.
5. The QB is allowed 4 seconds to throw the ball. The official timekeeper starts a stopwatch on the snap on the ball from center and stop the watch as soon as the QB releases the ball.
A. If release is under 4.O seconds, the play goes on.
B. If the timekeeper sees that the clock has exceeded 4 seconds, he waits until
the play is over ( the play is not blown dead), then brings the ball back to the original line of scrimmage with loss of down. (The timekeeper will be an official or coach from a team that is not playing)
C. Game manager- placed on the 50 yd.line to keep score for the field (both games) and to assist with crowd/player control. (This may be a coach).

1. Responsibility to avoid contact is with the defense. There will be No chucking,
deliberate bumping or grabbing. These actions will result in a “tack on” penalty
at the end of the play ( 5 yd penalty)
2. Offensive pass interference is the same as NCAA rules.
3. Interceptions may be returned (“no blocking” rule applies). If an interception is
returned beyond the 45 yard line (the offensive origination point) it is a
touchdown and point after attempt should ensue.
4. Offensive team is responsible for retrieving and returning the ball to the previous
spot or the new scrimmage spot. Clock does not stop and any delay by offense in retrieving and returning the ball TO THE REFEREE will result in a delay of game and will be a 5 yard penalty from the succeeding spot.
5. The offensive center is not an eligible receiver (teams must have a center).
6. The center will be responsible for setting or re-positioning the Referee’s bean bag at the line of scrimmage within 3 seconds else delay of game penalty.
7. No TAUNTING OR “TRASH TALKING”. (5 yard penalty & expulsion if flagrant.
8. The offense must gain at least 15 yards in the first 3 or less plays or the defense takes over. (There is no kicking). Four down territory occurs only after the offense proceeds to or inside the 15 yard line cone.
9. Fighting: the players involved will be ejected from the game and league. If a team fight occurs, the teams involved will be ejected from the game and league.
10. Two delay of game penalties on the same possession results in a turnover. The opposing team will then put the ball in play on the 45 yard line.
11. Scoring:– 6 points for TD, 1 Point for PAT from 3 yard line, 2 point PAT from 10 yard line (2 points if a team returns a PAT back across the 45). Any offensive penalty on an extra point attempt results in a turn over. Official score is kept by the referee and game manager.
12. Tie Breaker—after coin flip to determine first possession, teams will alternate 4 down series from the 15 yard line. A winner is determined when one team scores during its possession and the other does not. (Federation rules). If a second overtime period is necessary, each team must then go for two points on the conversion attempts.

Time:
1. 20 minute halves (continuous clock for each half—see “starting the game”).
2. No time outs. (Exception: Injuries. Both games on the field will halt until the
player can be removed as soon as safety dictates).
3. 10 minute half-time/ 5-10 minutes between games.
4. 7 on 7 league play require that all games start/end at the same time. If a team is
late and can not start when the league official starts, they will begin play with whatever time is left on the league clock. (Not to exceed 10 minutes of 1st half. Forfeit will occur after 10 minutes of the 1st half. IT IS IMPERTATIVE TO KEEP TO THE LEAGUE PLAY SCHEDULE. Teams must be on site and ready to play when scheduled. Injury time outs may reduce the amount of time between halves and /or between games to maintain the game schedules.
5. Each team will have 30 seconds to snap the ball once it has been blown dead from the previous play. The count starts at the end of one play until the snap of the next play.

Rules for 7 on 7 Football League2019-11-08T22:48:33+00:00

Speed & Agility Camp Training

2019-12-24T03:06:30+00:00

Strength & Conditioning Camp Training

Training is applicable to ALL sports, but no specific sport is played or practiced during training.

Speed Camp Workout Set-up

10 Minutes – Dynamic flexibility, stretching and check attendance
45 Minutes – Agility Rotation
5 Minutes – Form running, starts & water breaks

Agility Rotation (5 minutes per)

Station 1. 30’ Overspeed Cord
Station 2. Quick Foot Ladder
Station 3. Sleds w/harness
Station 4. Jump Start
Station 5. Rip-N-Zip
Station 6. Power Chutes
Station 7. Mini Hurdles
Station 8. Cones
Station 9. Lateral Steppers

4 days per week – Mon thru Thurs

  • 2 hours per day ( 1 hour Speed training outside, 1 hour Weight training inside)
  • Instructor ratio is 1:20

  • All paid participants receive a Speed Camp USA t-shirt

Call us for more information at 936.273.9821

CONTACT US

Speed & Agility Camp Training2019-12-24T03:06:30+00:00

Strength & Conditioning Camp Training

2019-11-08T22:11:44+00:00

Speed & Agility Camp Training

Training is applicable to ALL sports, but no specific sport is played or practiced during training.

Speed Camp Workout Set-up

10 Minutes – Dynamic flexibility, stretching and check attendance
45 Minutes – Agility Rotation
5 Minutes – Form running, starts & water breaks

Agility Rotation (5 minutes per)

Station 1. 30’ Overspeed Cord
Station 2. Quick Foot Ladder
Station 3. Sleds w/harness
Station 4. Jump Start
Station 5. Rip-N-Zip
Station 6. Power Chutes
Station 7. Mini Hurdles
Station 8. Cones
Station 9. Lateral Steppers

Usually 4 – 5 Weeks long (2 days per week – Tue & Thurs)

  • 2 hours per day ( 1 hour Speed training outside, 1 hour Weight training inside)
  • Instructor ratio is 1:20
  • All paid participants receive a Speed Camp USA t-shirt

Call us for more information at 936.273.9821

CONTACT US

Strength & Conditioning Camp Training2019-11-08T22:11:44+00:00

Montgomery County League Play

2019-11-08T21:47:11+00:00

Played @ SCFL- Gullo Fields in The Woodlands
7th – 9th grades
Feb 28th, March 20th & 27th, & April 8th

REGISTER NOW
Montgomery County League Play2019-11-08T21:47:11+00:00